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Showing posts from May, 2013

A simple two-player QML game for Ubuntu Touch using the Ubuntu SDK: noughts and crosses (aka tic-tac-toe)!

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Inspired by Rick 's recent blog posts, and keen to write a blog post with a ridiculously long title, I've been reading up on QML recently. Still bearing the scars from the XML horrors of working with J2EE in the early days, that 3-byte acronym ending in "ML" initially subconsciously somewhat filled me with trepidation. However, as soon as I actually saw some QML, I could see these fears were unfounded ( ! :-)  And in fact I now love QML. It's clean, elegant, powerful, declarative and (OMG YAY!) you can even "%-bounce" on the braces in vim! :-) That said, the qtcreator IDE is extremely good, managing to provide just enough of what you want without requiring endless additional configuration. But it doesn't stop there. The Design Team have done some incredible work in creating the  Ubuntu SDK  components: not only do they look fantastic (if you have the ubuntu-ui-toolkit-examples package installed, try running /usr/lib/ubuntu-ui-toolkit/demos/lau